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gtk4.git
2017-12-21
Emmanuele Bassi
build: Ensure we introspect the print operation sources
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2017-12-21
Emmanuele Bassi
Annotate gdk_x11_display_get_screen()
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2017-12-21
Emmanuele Bassi
Remove unnecessary introspection annotation
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2017-12-21
Emmanuele Bassi
broadway: Use correct type in assignment
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2017-12-21
Timm Bäder
widgetbowl: Add blurred box shadow demo
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2017-12-21
Timm Bäder
gl renderer: try doing outset box shadows
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2017-12-21
Timm Bäder
tests: Add outset shadow drawing test
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2017-12-21
Timm Bäder
gl renderer: Remove unused vertex shader
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2017-12-21
Timm Bäder
gl renderer: Don't crash if the first op is an opacity one
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2017-12-21
Timm Bäder
gl renderer: Force cross-fade nodes offscreen
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2017-12-21
Timm Bäder
gl renderer: Use one function per op type to apply...
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2017-12-21
Timm Bäder
gl renderer: Don't leak gl resources
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2017-12-21
Timm Bäder
showrendernode: Show at least the root node bounds
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2017-12-21
Timm Bäder
gl renderer: Fix indentation mishap
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2017-12-21
Timm Bäder
gl renderer: Implement cross fade nodes
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2017-12-21
Timm Bäder
gl renderer: Fix linear gradient shader color calculation
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2017-12-21
Timm Bäder
gl renderer: Only take glyph texture alpha into account
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2017-12-21
Timm Bäder
gl renderer: Fix shadow nodes if the child is a container
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2017-12-21
Timm Bäder
gl renderer: Move declarations to the beginning of...
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2017-12-21
Timm Bäder
gl renderer: Fix use of uninitialized values
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2017-12-21
Timm Bäder
gl renderer: Ensure texture sizes arent 0
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2017-12-21
Timm Bäder
gl renderer: Fix inset and outset shadows in hidpi
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2017-12-21
Timm Bäder
gl renderer: Fix cairo node surface size in hidpi
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2017-12-21
Timm Bäder
gl renderer: Fix rounded clips in hidpi
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2017-12-21
Timm Bäder
gl renderer: Handle borders in hidpi better
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2017-12-21
Timm Bäder
gl renderer: Default to 0px clip and border radius
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2017-12-21
Timm Bäder
gl renderer: Ignore render ops before we have a valid...
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2017-12-21
Timm Bäder
gl renderer: Try to fix border rendering
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2017-12-21
Timm Bäder
gl renderer: Use one function per node-type
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2017-12-21
Timm Bäder
gl renderer: Don't render opacity nodes offscreen
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2017-12-21
Timm Bäder
tests: Add border drawing test
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2017-12-21
Timm Bäder
gl renderer: Fix shadow shader
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2017-12-21
Timm Bäder
gl renderer: Ignore shadow color matrix nodes...
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2017-12-21
Timm Bäder
gl renderer: Add a helper function
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2017-12-21
Timm Bäder
gl renderer: Don't zero initialize render ops GArray
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2017-12-21
Timm Bäder
gl renderer: Avoid crashing tooltips
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2017-12-21
Timm Bäder
gl renderer: Sort border sides by color
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2017-12-21
Timm Bäder
gl renderer: Keep track of border program state
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2017-12-21
Timm Bäder
gl renderer: Avoid using a new modelview for shadow...
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2017-12-21
Timm Bäder
gl renderer: Default to GL_LINEAR scaling filters
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2017-12-21
Timm Bäder
gl renderer: Remove superfluous modelview matrix changes
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2017-12-21
Timm Bäder
gl renderer: Remove unused struct member
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2017-12-21
Timm Bäder
gl renderer: Keep track of color matrix op state
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2017-12-21
Timm Bäder
gl renderer: Avoid consecutive opacity ops
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2017-12-21
Timm Bäder
gl renderer: Define debug structs inline
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2017-12-21
Timm Bäder
gl renderer: Add more detailed render op output
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2017-12-21
Timm Bäder
gl renderer: Only draw blurred shadow nodes once
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2017-12-21
Timm Bäder
gl renderer: Remove consecutive clip ops
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2017-12-21
Timm Bäder
gl renderer: Rename a macro
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2017-12-21
Timm Bäder
gl renderer: Fix debugging output
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2017-12-21
Timm Bäder
gl renderer: Implement simple border nodes
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2017-12-21
Timm Bäder
gl renderer: Don't render unblurred text shadows to...
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2017-12-21
Timm Bäder
gl renderer: Split out text rendering function
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2017-12-21
Timm Bäder
gl renderer: Implement simple shadow nodes
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2017-12-21
Timm Bäder
gl renderer: Split out a utility function
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2017-12-21
Timm Bäder
gl renderer: Fix inset shadow offset calculation
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2017-12-21
Timm Bäder
gl renderer: Implement unblurred outset shadows
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2017-12-21
Timm Bäder
gl renderer: Rework program creation
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2017-12-21
Timm Bäder
gl renderer: Implement unblurred inset shadows
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2017-12-21
Timm Bäder
gl renderer: Implement blur nodes
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2017-12-21
Timm Bäder
gl renderer: Remove some unused members
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2017-12-21
Timm Bäder
gl renderer: Keep track of current program color value
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2017-12-21
Timm Bäder
gl renderer: Don't draw texture nodes to a framebuffer
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2017-12-21
Timm Bäder
gl renderer: Implement color matrix nodes again
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2017-12-21
Timm Bäder
gl render ops: Rename a member
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2017-12-21
Timm Bäder
gl renderer: Factor out a helper function for offscreen...
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2017-12-21
Timm Bäder
gl ops: Remove dead code
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2017-12-21
Timm Bäder
gl renderer: Optimize text drawing
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2017-12-21
Timm Bäder
gl renderer: Remove unused VAO
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2017-12-21
Timm Bäder
gl renderer: Stop collecting VAOs in clear_tree
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2017-12-21
Timm Bäder
gl renderer: Only check for color glyphs once per text...
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2017-12-21
Timm Bäder
gl renderer: Implement cairo nodes again
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2017-12-21
Timm Bäder
gl renderer: Move render ops into separate file
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2017-12-21
Timm Bäder
gsk: Move all gskgl* files into gl/
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2017-12-21
Timm Bäder
gl renderer: Rework once more
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2017-12-21
Timm Bäder
gl renderer: Don't initialize modelview matrix twice
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2017-12-21
Timm Bäder
gl renderer: Group render node types by render item...
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2017-12-21
Timm Bäder
gl renderer: Don't pass MVP to shaders
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2017-12-21
Timm Bäder
gl: Add glyph cache
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2017-12-21
Timm Bäder
gl renderer: Remove unused member
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2017-12-21
Timm Bäder
gl renderer: Remove unused shaders
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2017-12-21
Timm Bäder
test-render-nodes: Add transformed clip nodes test
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2017-12-21
Timm Bäder
showrendernode: Resize window to a reasonable size...
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2017-12-21
Timm Bäder
gl renderer: Save clip in every node
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2017-12-21
Timm Bäder
gl renderer: Don't create framebuffer for texture opaci...
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2017-12-21
Timm Bäder
gl renderer: Implement rounded clip nodes
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2017-12-21
Timm Bäder
gl renderer: save on some frame buffers
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2017-12-21
Timm Bäder
GskGLDriver: Add profiler
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2017-12-21
Timm Bäder
GskGLDriver: Use float for texture size in create_texture
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2017-12-21
Timm Bäder
test-render-nodes: Add color matrix test
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2017-12-21
Timm Bäder
test-render-nodes: Print a warning if we didn't generat...
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2017-12-21
Timm Bäder
build: Remove unused variable
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2017-12-21
Timm Bäder
add tests/showrendernode
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2017-12-21
Timm Bäder
Rework the GL renderer
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2017-12-21
Timm Bäder
gl renderer: Remove some unused code
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2017-12-21
Timm Bäder
gl driver: Make some members const
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2017-12-21
Timm Bäder
GskRenderer: Remove viewport property
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2017-12-21
Timm Bäder
snapshot: Add & use API for linear gradient nodes
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2017-12-21
Timm Bäder
snapshot: Directly clip color nodes
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2017-12-21
Timm Bäder
snapshot: Fix typo
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